AI Insights · Timothy · April 2022
Top 5 Historical Games on Android in Europe Q1 2022
Explore the performance of the top 5 historical games on Android in Europe for Q1 2022, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2022, the top historical games on Android in Europe showcased varied trends in downloads, revenue, and active users. Here’s a closer look at the performance of the leading five titles:
1945 Air Force: Airplane games from 1SOFT displayed consistent weekly downloads, with figures peaking at around 306K in late February. Weekly revenue fluctuated, reaching approximately $55K at the start of the quarter and ending around $40K in late March. Active users saw a decline from 1.25M in late December to just over 1M by the end of March.
Rise of Kingdoms: Lost Crusade, published by LilithGames, experienced significant peaks in weekly downloads, notably hitting 416K in late January. Revenue remained robust, peaking at around $802K at the end of January. Active users also showed impressive numbers, reaching up to 2.2M in late February before tapering off to 1.2M by the end of March.
Royal Match by Dream Games, Ltd. saw steady weekly revenue, averaging around $550K throughout the quarter. However, downloads experienced a downward trend, starting at 214K in late December and decreasing to 104K by late March. Active users remained relatively stable, hovering around 1.5M to 1.7M.
My Child Lebensborn LITE from Sarepta Studio showed a sharp decline in downloads from 577K in early January to around 66K by late March. Revenue similarly decreased, from $41K in the first week of January to less than $1K by the end of the quarter. Active users dropped from 908K in early January to approximately 77K by the end of March.
Shadow Fight 2 by NEKKI maintained stable weekly downloads, with figures around 160K to 180K. Revenue remained modest, peaking at about $12K in late December and fluctuating around $6K to $11K throughout the quarter. Active users showed an upward trend, increasing from 979K in early January to over 1.27M by the end of March.
These insights are based on Sensor Tower data, providing a comprehensive look at the performance of these top historical games in Europe. For more detailed analytics, visit Sensor Tower.